God of War
Santa Monica moved Kratos out of Greek myth and into the Norse realms, swapped the fixed camera for a single unbroken over-the-shoulder shot, and made the whole game about a father and his son. The Leviathan Axe replaced the Blades of Chaos as the defining weapon, and the story turned rage into restraint.
The Game Awards 2018 Game of the Year
Release
20 April 2018
Studio
Santa Monica Studio
Platforms
PS4 · PS5 · PC
Key points
- One continuous camera shot with no cuts across the entire game
- Leviathan Axe combat built around throw, recall and stagger
- Atreus as a permanent companion, not an escort mission
- Game of the Year 2018 and over 23 million copies sold